3.5-1192 8 anos atrás Allow disabling memory card writes in netplay.
3.5-1191 8 anos atrás Apply re07a91930df0 to the software renderer.
3.5-1190 8 anos atrás Bumped up the LLE period to 12600 as it seemed to be a bit more stable.
3.5-1189 8 anos atrás Forced an exception check after an interrupt is generated by the DSP. Changed the timing back to 3ms/5ms periods, fixing the slowdown and garbled AX audio. Fixed Accurate VBeam emulation when DSP HLE...
3.5-1188 8 anos atrás Merge branch 'real-wiimote-minor-fixes'
3.5-1181 8 anos atrás Quick fix to get Zelda: Wind Waker booting again.
3.5-1180 8 anos atrás Made the timing consistent between DSP HLE and DSP LLE. Fixes Lost Kingdoms II in DSP HLE mode.
3.5-1179 8 anos atrás Use an enum for efb scale values.
3.5-1178 8 anos atrás Adjusted the ARAM DMA transfer size again. Fixes the audio in the Sonic Mega Collection games.
3.5-1177 8 anos atrás Someone take my commit rights away.
3.5-1176 8 anos atrás Hastily committing untested code without making sure i didn't miss anything first? I would never!
3.5-1175 8 anos atrás Round IR scale down to whole number if using 1.5x/2.5x IR, if game ini specifies -1 for EFBScale.
3.5-1174 8 anos atrás fix msaa detection
3.5-1173 8 anos atrás ogl: remove "Missing Extension" from osd
3.5-1172 8 anos atrás Fix for the hang after close caused by my previews perf queries commit. Sorry for that. fix issue 6205
3.5-1171 8 anos atrás OGL: use GLEW_ARB_debug_output in debug builds
3.5-1170 8 anos atrás Remove an unused variable in VideoConfig.cpp and SWVideoConfig.cpp
3.5-1169 8 anos atrás Forced the exception check when the ARAM DMA transfer is between 32 and 320 blocks in size. Fixes Lost Kingdoms II.
3.5-1168 8 anos atrás Add native fullscreen support for OS X.
3.5-1167 8 anos atrás Revert "D3D11: Fix glitched polygon edges when MSAA is enabled."