3.5-1398 7 anos, 10 meses atrás [Android] Remove artificial limitation to not leave the sdcard directory. Keep screen on while running.
3.5-1397 7 anos, 10 meses atrás [Android] Fix drawn buttons causing rendering issues.
3.5-1396 7 anos, 10 meses atrás Gameini database update. Fixes issues 6354,6355,6356. Update NFS Most Wanted.
3.5-1395 7 anos, 11 meses atrás Get video backend name via g_video_backend->GetName() instead of sconfig for movies, since that can be wrong.
3.5-1394 7 anos, 11 meses atrás Added FIFO reset bypass patch for the PAL version of Wallace and Gromit in Project Zoo.
3.5-1393 7 anos, 11 meses atrás Implemented field order detection for PAL games. Fixes the shaking of the screen when XFB is enabled with a PAL game.
3.5-1392 7 anos, 11 meses atrás Invalidate the texture cache using the GPU thread when the CPU thread makes a request.
3.5-1391 7 anos, 11 meses atrás Fix the GameCube mic dialog header's invalid include guard.
3.5-1390 7 anos, 11 meses atrás Adding stick radius setting
3.5-1389 7 anos, 11 meses atrás Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp
3.5-1388 7 anos, 11 meses atrás Changing the Gecko code comparison from metadata to data comparison
3.5-1387 7 anos, 11 meses atrás Reading shake force from calibration rather than a constant
3.5-1386 7 anos, 11 meses atrás Adding condition to CoreTiming state function
3.5-1385 7 anos, 11 meses atrás Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly.
3.5-1384 7 anos, 11 meses atrás [Android] Properly open the navigation drawer when pressing menu or back in the game list.
3.5-1383 7 anos, 11 meses atrás [Android] 0.3 Release
3.5-1382 7 anos, 11 meses atrás [Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it.
3.5-1381 7 anos, 11 meses atrás [Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed.
3.5-1380 7 anos, 11 meses atrás [Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a d...
3.5-1379 7 anos, 11 meses atrás Make auto fullscreen resolution the default.