3.5-1059 7 anos, 8 meses atrás Clean up some space/tab mismatches in DiscIO and InputCommon.
3.5-1058 7 anos, 8 meses atrás Missed a few clang compiler flags.
3.5-1057 7 anos, 8 meses atrás Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 7 anos, 8 meses atrás GLSL: fix msaa egdes
3.5-1055 7 anos, 8 meses atrás Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 7 anos, 8 meses atrás Short,sweet and fixes issue 5725
3.5-1053 7 anos, 8 meses atrás Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 7 anos, 8 meses atrás Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 7 anos, 8 meses atrás Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 7 anos, 8 meses atrás Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 7 anos, 8 meses atrás Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 7 anos, 8 meses atrás Reenable mulli and negx, seems to work fine.
3.5-1047 7 anos, 8 meses atrás Git pull
3.5-1035 7 anos, 8 meses atrás Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 7 anos, 8 meses atrás Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 7 anos, 8 meses atrás GLSL: also define pinned_memory in renderer.cpp
3.5-1043 7 anos, 8 meses atrás Remove an obsolete documentation file
3.5-1042 7 anos, 8 meses atrás Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 7 anos, 8 meses atrás Disable Vsync while holding tab to disable the frame limit.
3.5-1040 7 anos, 8 meses atrás GLSL: store and use exact ubo sizes