3.5-198 12 anos atrás PixelShaderGen: Emulate precision of 8 bit data
3.5-197 12 anos atrás PixelShaderGen: Turns out tev stage outputs are always clamped to at least -1024..1023. That makes 11 bit signed integer overflow emulation needless.
3.5-196 12 anos atrás Exp stuff, prolly revert
3.5-195 12 anos atrás Experimental 11 bit overflow emulation.
3.5-194 12 anos atrás Fix tev compare
3.5-193 12 anos atrás Completely kill the RegisterState stuff, fix alpha compare
3.5-192 12 anos atrás Remove old overflow emulation code
3.5-191 12 anos atrás More accuracy
3.5-190 12 anos atrás Optimizing stuff, 4
3.5-189 12 anos atrás Optimizing stuff, 3
3.5-188 12 anos atrás Optimize stuff, 2
3.5-187 12 anos atrás PixelShaderGen: Simplify stuff