3.5-198 11 anos, 3 meses atrás PixelShaderGen: Emulate precision of 8 bit data
3.5-197 11 anos, 3 meses atrás PixelShaderGen: Turns out tev stage outputs are always clamped to at least -1024..1023. That makes 11 bit signed integer overflow emulation needless.
3.5-196 11 anos, 3 meses atrás Exp stuff, prolly revert
3.5-195 11 anos, 3 meses atrás Experimental 11 bit overflow emulation.
3.5-194 11 anos, 3 meses atrás Fix tev compare
3.5-193 11 anos, 3 meses atrás Completely kill the RegisterState stuff, fix alpha compare
3.5-192 11 anos, 3 meses atrás Remove old overflow emulation code
3.5-191 11 anos, 3 meses atrás More accuracy
3.5-190 11 anos, 3 meses atrás Optimizing stuff, 4
3.5-189 11 anos, 3 meses atrás Optimizing stuff, 3
3.5-188 11 anos, 3 meses atrás Optimize stuff, 2
3.5-187 11 anos, 3 meses atrás PixelShaderGen: Simplify stuff