4.0-5390 9 anos, 9 meses atrás GeometryShaderGen: Perspective divide the line coordinates before comparing the angle. (PR #1993 de Armada651)
4.0-5388 9 anos, 9 meses atrás OGL: Fix a memory leak that would occur every time a game is launched (PR #1989 de lioncash)
4.0-5386 9 anos, 9 meses atrás VertexLoaderManager: assimilate GetVertexSize() (PR #1990 de Tilka)
4.0-5384 9 anos, 9 meses atrás InputConfigDiag: Fit buttons to their text (PR #1976 de lioncash)
4.0-5382 9 anos, 9 meses atrás Advance Game Port (AGP) fixes (PR #1982 de skidau)
4.0-5378 9 anos, 9 meses atrás [AArch64] Minor optimizations (PR #1980 de Sonicadvance1)
4.0-5371 9 anos, 9 meses atrás Use unique_ptr for some IVolume instances (PR #1986 de lioncash)
4.0-5369 9 anos, 9 meses atrás OpcodeDecoder: Calculate decoding time for vertices (PR #1973 de degasus)
4.0-5367 9 anos, 9 meses atrás EXI_DeviceAGP: Pass string by reference (PR #1972 de lioncash)
4.0-5365 9 anos, 9 meses atrás Update Android cmake. (PR #1971 de Sonicadvance1)
4.0-5363 9 anos, 9 meses atrás Remove an old outdated comment that makes no sense. (PR #1983 de Sonicadvance1)
4.0-5361 9 anos, 9 meses atrás Fix clang on x86_64. (PR #1981 de Sonicadvance1)
4.0-5359 9 anos, 9 meses atrás Silence -Wunused-variable warning. (PR #1977 de rohit-n)
4.0-5357 9 anos, 9 meses atrás Add support of more JIT-compiled code for profiling (PR #1800 de randomstuff)
4.0-5351 9 anos, 9 meses atrás CoreTiming: fix warning (PR #1975 de Tilka)
4.0-5349 9 anos, 9 meses atrás Fix D3D regression from PR1948. (PR #1974 de magumagu)
4.0-5347 9 anos, 10 meses atrás Unify EFB encoding shader generation (PR #1966 de magumagu)
4.0-5336 9 anos, 10 meses atrás D3D: delete unnecessary code. (PR #1970 de magumagu)
4.0-5334 9 anos, 10 meses atrás Remove EFB to RAM cache, and simplify code. (PR #1948 de magumagu)
4.0-5332 9 anos, 10 meses atrás VertexLoader: clean up and fix some problems (PR #1956 de Tilka)