| 5.0-14855 | 1 ano, 10 meses atrás | GameINI: Force safe texture cache on Resident Evil 3 (PR #10009 de OatmealDome) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14853 | 1 ano, 10 meses atrás | AudioCommon: fix bogus error + cleanup (PR #10006 de Tilka) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14848 | 1 ano, 10 meses atrás | GameINI: Fix EFB Copy Offset in more games (PR #10005 de JMC47) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14846 | 1 ano, 10 meses atrás | Change "Wiimote" to "Wii Remote" in interface (PR #9864 de PEmu2) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14844 | 1 ano, 10 meses atrás | VI: Implement post-scanout XFB output (PR #9993 de Techjar) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14841 | 1 ano, 10 meses atrás | FifoDataFile: Improve error handling when reading (PR #10004 de Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14839 | 1 ano, 10 meses atrás | Nunchuk: Use correct middle click expression on macOS (PR #10002 de OatmealDome) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14837 | 1 ano, 10 meses atrás | ShaderCompiler: Attach shader source code to SPIR-V (PR #9996 de OatmealDome) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14835 | 1 ano, 10 meses atrás | PowerPC: Fix bad copypaste in LookupTLBPageAddress (PR #10001 de JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14833 | 1 ano, 10 meses atrás | Jit: Re-add dcbx masking (PR #9999 de JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14831 | 1 ano, 10 meses atrás | JitArm64: Fix W8 slowmem store (PR #9997 de JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14829 | 1 ano, 10 meses atrás | PowerPC: Implement broken masking for uncached unaligned writes (PR #9964 de JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14823 | 1 ano, 10 meses atrás | FilesystemWidget: Show more information about partitions (PR #9986 de Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14821 | 1 ano, 10 meses atrás | Jit64: Always pass effective address to InvalidateICache() in dcbx. (PR #9995 de AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14818 | 1 ano, 10 meses atrás | GameINI: SpongeBob SquarePants Movie QoL Settings (PR #9994 de JMC47) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14816 | 1 ano, 10 meses atrás | Preserve spaces in mapping preview of control names (PR #9987 de Filoppi) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14814 | 1 ano, 10 meses atrás | GameINI: Add Gladius Patch to Other Regions (PR #9992 de JMC47) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14812 | 1 ano, 10 meses atrás | Convert NaN to 1 when generating texture coordinates (PR #9928 de Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14810 | 1 ano, 10 meses atrás | GameINI: SpongeBob SquarePants: Battle For Bikini Bottom Quality of Life settings (PR #9989 de JMC47) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14808 | 1 ano, 10 meses atrás | WiimoteReal: Fix Dolphin shutdown crash (PR #9948 de Dentomologist) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||