| 5.0-15563 | 1 ano, 6 meses atrás | Add option for setting the PNG zlib compression level (PR #10143 de Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15561 | 1 ano, 6 meses atrás | ControllerInterface: fix UpdateReferences() deadlock (PR #10228 de Filoppi) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15559 | 1 ano, 6 meses atrás | Netplay: Fix possible Wii save restore race condition between Netplay and CPU threads on game shutdown by making the Wii Save Sync data part of the BootParameters. (PR #10235 de AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15554 | 1 ano, 6 meses atrás | Compatibility Settings for Red Steel 2 (PR #10230 de JMC47) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15552 | 1 ano, 6 meses atrás | Android: Make DirectoryInitialization use LiveData (PR #10231 de JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15549 | 1 ano, 6 meses atrás | NetPlayServer: Clear remaining m_players when netplay thread ends so that their destructors can run while the ENetHost still exists. (PR #10237 de AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15547 | 1 ano, 6 meses atrás | GBA: Add import and export save options to context menu. (PR #10240 de AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15545 | 1 ano, 6 meses atrás | Android: Enable R8 code shrinking (PR #10232 de JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15543 | 1 ano, 6 meses atrás | Android: Add MMU setting to GUI (PR #10239 de JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15541 | 1 ano, 6 meses atrás | Gameini: Enable MMU for some games (PR #10238 de PatrickFerry) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15538 | 1 ano, 6 meses atrás | JitArm64: Implement memcheck (PR #10162 de JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15524 | 1 ano, 6 meses atrás | JitArm64: Codegen space reuse (PR #10055 de JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15520 | 1 ano, 6 meses atrás | RiivolutionPatcher: Use case-insensitive filename comparison when searching for files in a folder patch. (PR #10233 de AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15518 | 1 ano, 6 meses atrás | Fix copy filter clamping (PR #10222 de phire) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15515 | 1 ano, 6 meses atrás | VideoCommon: Manually handle texture wrapping and sampling (PR #9956 de Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15499 | 1 ano, 6 meses atrás | Android: Make GameFileCacheManager use LiveData (PR #10229 de JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15496 | 1 ano, 6 meses atrás | Force Dual Core on for Bomberman Jetters (PR #10217 de JMC47) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15494 | 1 ano, 6 meses atrás | Android: Properly set game settings title when navigating backwards (PR #10225 de JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15492 | 1 ano, 6 meses atrás | GameINI: Fix comments causing errors in GALE01r0.ini (PR #10223 de JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15490 | 1 ano, 6 meses atrás | Android: Make GameFileCacheService not be a service (PR #10224 de JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||