3.5-1035 10 anos, 8 meses atrás disable pinned memory for fglrx
3.5-1034 10 anos, 8 meses atrás Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103.
3.5-1033 10 anos, 8 meses atrás Fix some warnings.
3.5-1032 10 anos, 8 meses atrás GLSL: fix transparency issues on dual source blend. fix issue 6104
3.5-1031 10 anos, 8 meses atrás Ship by default a free DSP ROM that can handle most games with LLE
3.5-1030 10 anos, 8 meses atrás GLSL: explicitly check for gl errors for pinned memory
3.5-1029 10 anos, 8 meses atrás Check for HID wiimote name on Windows instead of assuming everything is a wiimote.
3.5-1026 10 anos, 8 meses atrás GLSL: fix nfs-hp2
3.5-1025 10 anos, 8 meses atrás Merge branch 'GLSL-master'
3.5-663 10 anos, 8 meses atrás My OCD will not stand for this.
3.5-662 10 anos, 8 meses atrás So much more readable now!
3.5-661 10 anos, 8 meses atrás PixelShaderManager: Reload fog range adjustment shader constants upon viewport change.
3.5-660 10 anos, 8 meses atrás Fix checks for preventing the main and render windows from spawning off screen.
3.5-659 10 anos, 8 meses atrás Corrected a typo.
3.5-658 10 anos, 8 meses atrás PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation.
3.5-657 10 anos, 8 meses atrás VideoSoftware: Do not clear the depth buffer on EFB copy clears when depth writing is disabled.
3.5-656 10 anos, 8 meses atrás Beginning of VFP cleanup. Will finish when I have the hardware in front of me.
3.5-655 10 anos, 8 meses atrás Actually set the bIDIVa value in the ARM CPUDetect.
3.5-654 10 anos, 8 meses atrás Fixed the Windows 32bit debug build.
3.5-653 10 anos, 8 meses atrás Prevent the render window from spawning off screen.