3.5-1692 10 anos, 3 meses atrás fix c&p error
3.5-1691 10 anos, 3 meses atrás Merge branch 'join-wiimote-scanning-thread'
3.5-1687 10 anos, 4 meses atrás Allow setting dsp on thread via game ini.
3.5-1686 10 anos, 4 meses atrás Add hotkeys to increase/decrease the frame limit.
3.5-1685 10 anos, 4 meses atrás Make hotkeys for togglign IR, AR, efb copies and fog settings configurable.
3.5-1684 10 anos, 4 meses atrás simplify my last commit
3.5-1683 10 anos, 4 meses atrás remove printf in shader uid generation
3.5-1682 10 anos, 4 meses atrás Removing the 'Clearing code cache' OSD message in Release builds
3.5-1681 10 anos, 4 meses atrás fix movie player on linux
3.5-1680 10 anos, 4 meses atrás [Android] Some minor cleanup.
3.5-1679 10 anos, 4 meses atrás Changing the Nunchuk stick axis from center to center + 1
3.5-1678 10 anos, 4 meses atrás Adding Nunchuk stick calibration
3.5-1677 10 anos, 4 meses atrás [Android] Qualcomm Swap hack isn't needed anymore due to the new StreamBuffer type.
3.5-1676 10 anos, 4 meses atrás [Android] Another check for OpenGL ES 3.
3.5-1675 10 anos, 4 meses atrás Good Job Windows. Fixes compiling...
3.5-1674 10 anos, 4 meses atrás Didn't mean to disable hacked buffer.
3.5-1673 10 anos, 4 meses atrás Enable the shader cache on GLES3 now that the shaders compile fine on Mali and Adreno.
3.5-1672 10 anos, 4 meses atrás Remove the broken buffers bug on Mali hardware since it isn't needed anymore using the glBufferData route in the StreamBuffer class.
3.5-1671 10 anos, 4 meses atrás Add the new glBufferData stream buffer type to the streambuffer class which is hugely more efficient on Mali drivers.
3.5-1670 10 anos, 4 meses atrás Fix Android Build.