3.5-2337 10 anos, 7 meses atrás [ARM] Fixes orcx implementation.
3.5-2336 10 anos, 7 meses atrás [ARM] Disables loadstores with update because they are broken.
3.5-2335 10 anos, 7 meses atrás [ARM] lfsx implementation.
3.5-2334 10 anos, 7 meses atrás [ARM] Disable lmw when fastmem is disabled.
3.5-2333 10 anos, 7 meses atrás Fix building with polarssl from the externals.
3.5-2332 10 anos, 7 meses atrás Use the POLARSSL_LIBRARY variable to set the link library. This fixes a possible linkage issue when multiple versions of the library are around.
3.5-2331 10 anos, 7 meses atrás Replace the one use of CompileTimeAssert with static_assert (already used elsewhere).
3.5-2330 10 anos, 7 meses atrás Merge branch '6584'
3.5-2323 10 anos, 7 meses atrás Fix "modifier" button functionality et al.
3.5-2322 10 anos, 7 meses atrás VideoCommon: use memcmp to compare shader uid
3.5-2321 10 anos, 7 meses atrás ogl: change the default buffer upload on osx+nvidia
3.5-2320 10 anos, 7 meses atrás Remove a bunch of old HLE junk
3.5-2319 10 anos, 7 meses atrás Fix ES_DECRYPT.
3.5-2318 10 anos, 7 meses atrás [Android] Android uppercases the name of the tabs in the settings by default. So we don't have to call ".toUpperCase" in the string returns in getPageTitle().
3.5-2317 10 anos, 7 meses atrás [Android] Kick the targetSdkVersion in the AndroidManifest XML file to 18. Since this app basically works on 4.x.x, we don't need to make compatibility modes kick in for anything above 4.0.0.
3.5-2316 10 anos, 7 meses atrás [Android] Give the exceptions in compareTo implementations in GameListItem and FolderBrowserItem some messages. If the exceptions ever actually get thrown, at least you're given a reason as to why the...
3.5-2315 10 anos, 7 meses atrás On windows, ignore WM_QUERYENDSESSION and close upon WM_ENDSESSION.
3.5-2314 10 anos, 7 meses atrás Revert "Leak an object when quitting Dolphin to try and fix issue 6546"
3.5-2313 10 anos, 7 meses atrás Fix SDIO HLE writing garbage to memory.
3.5-2312 10 anos, 7 meses atrás [Android] Fix a bug where the video backend would not load correctly.