3.5-2306 10 anos, 5 meses atrás [NetPlay] Fix copy and paste error.
3.5-2305 10 anos, 5 meses atrás Revert "Revert "NetPlay: Use the correct pad mappings for rumble""
3.5-2304 10 anos, 5 meses atrás Revert "NetPlay: Use the correct pad mappings for rumble"
3.5-2303 10 anos, 5 meses atrás videoCommon: also reset logicOp on mode switch
3.5-2302 10 anos, 5 meses atrás [ARM] Implement psq_st. Optimizations in psq_l and fix all the remaining bugs...except clamping within the max value range of the value. Causes some minor visual effects mostly.
3.5-2301 10 anos, 5 meses atrás [ARM] Add support for double registers in VMOV(immediate). Add VEOR and VSTR1. Fix some minor encoding bugs.
3.5-2300 10 anos, 5 meses atrás [Android] Organize the list of allowed file extensions for the folder browser and game list alphabetically.
3.5-2299 10 anos, 5 meses atrás [Android] Simplify some checks within the the folder browser in regards to checking if a file is hidden or not. Also potentially fixed the case where items in the game list would not remain saved to t...
3.5-2298 10 anos, 5 meses atrás Add two buttons to the ISOProperties dialog so that we still meet string freeze deadline.
3.5-2297 10 anos, 5 meses atrás NetPlay: Use the correct pad mappings for rumble
3.5-2296 10 anos, 5 meses atrás [ARM] Optimization to psq_l, no need to push/pop regs anymore. Implement support for single float loading, gives a decent speedup to Ikaruga in menus and game.
3.5-2295 10 anos, 5 meses atrás [ARM] Optimize that fastmem load/stores minimally.
3.5-2294 10 anos, 5 meses atrás [ARM] 1 instruction optimization for psq_l
3.5-2293 10 anos, 5 meses atrás Fix the glew check. GLES3 can be used on non-Android platforms.
3.5-2292 10 anos, 5 meses atrás [ARM] Use NEON for loading the values from psq_l, gives a minimal performance increase. This change also begins a new NEONXEmitter for having cleaner support for NEON.
3.5-2291 10 anos, 5 meses atrás Update Gameini ratings from the Wiki
3.5-2290 10 anos, 5 meses atrás [Android] Show the full text for save and load states if there's room on the screen. If not, let it overflow into a context menu.
3.5-2289 10 anos, 5 meses atrás [Android] Make the MotionAlertDialog private. This isn't needed to be protected anymore. The only reason it was protected was for when the input settings were coupled as all hell to the GameListActivi...
3.5-2288 10 anos, 5 meses atrás Move the creation of the GLInterface (and hence the video backend window) from VideoPrepare to Initialize in the software plugin (as in the GL plugin). This fixes issue 6564. It also makes the emula...
3.5-2287 10 anos, 5 meses atrás Merge branch 'update-cmake-glew-test' Fixes issue 6548