| 3.5-1407 | 9 anos, 11 meses atrás | Clarifying the OpenAL loop |
| Windows x64 Windows x86 Android | ||
| 3.5-1406 | 9 anos, 11 meses atrás | Merge branch 'GLES3' |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1401 | 9 anos, 11 meses atrás | [Android] 0.5 Release. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1400 | 9 anos, 11 meses atrás | [Android] Back to enforcing ICS or above limitation. Tired of this nonsense. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1399 | 9 anos, 11 meses atrás | [Android] Remove artificial limitation to not leave the sdcard directory in the folder browser as well. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1398 | 9 anos, 11 meses atrás | [Android] Remove artificial limitation to not leave the sdcard directory. Keep screen on while running. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1397 | 9 anos, 11 meses atrás | [Android] Fix drawn buttons causing rendering issues. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1396 | 9 anos, 12 meses atrás | Gameini database update. Fixes issues 6354,6355,6356. Update NFS Most Wanted. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1395 | 9 anos, 12 meses atrás | Get video backend name via g_video_backend->GetName() instead of sconfig for movies, since that can be wrong. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1394 | 9 anos, 12 meses atrás | Added FIFO reset bypass patch for the PAL version of Wallace and Gromit in Project Zoo. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1393 | 9 anos, 12 meses atrás | Implemented field order detection for PAL games. Fixes the shaking of the screen when XFB is enabled with a PAL game. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1392 | 9 anos, 12 meses atrás | Invalidate the texture cache using the GPU thread when the CPU thread makes a request. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1391 | 9 anos, 12 meses atrás | Fix the GameCube mic dialog header's invalid include guard. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1390 | 10 anos atrás | Adding stick radius setting |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1389 | 10 anos atrás | Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1388 | 10 anos atrás | Changing the Gecko code comparison from metadata to data comparison |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1387 | 10 anos atrás | Reading shake force from calibration rather than a constant |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1386 | 10 anos atrás | Adding condition to CoreTiming state function |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1385 | 10 anos atrás | Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1384 | 10 anos atrás | [Android] Properly open the navigation drawer when pressing menu or back in the game list. |
| Windows x64 Windows x86 Mac OS X Android | ||