4.0-3652 10 anos, 1 meses atrás PixelShaderGen: replace multiplication with shift (PR #1285 de degasus)
4.0-3650 10 anos, 1 meses atrás ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize() (PR #1278 de lioncash)
4.0-3648 10 anos, 1 meses atrás FastMem: don't let the backpatcher hit the same location twice (PR #1222 de FioraAeterna)
4.0-3646 10 anos, 1 meses atrás Parse input as hex instead of decimal to match display values in the register view (PR #1062 de zhuowei)
4.0-3644 10 anos, 1 meses atrás Fix XFB scaling in D3D (PR #1290 de lioncash)
4.0-3642 10 anos, 1 meses atrás Move bDumpFrames to SConfig (and it's references) (PR #1272 de RisingFog)
4.0-3640 10 anos, 1 meses atrás TASInputDlg: Fix some potential uninitialized variable warnings. (PR #1274 de lioncash)
4.0-3638 10 anos, 1 meses atrás Misc / warning fixes (PR #1243 de comex)
4.0-3633 10 anos, 1 meses atrás MMU: disable BAT resolution (PR #1283 de FioraAeterna)
4.0-3631 10 anos, 1 meses atrás Merge branch 'Remove-MMU-Speed-Hack-option' of https://github.com/skidau/dolphin into skidau-Remove-MMU-Speed-Hack-option
4.0-3629 10 anos, 1 meses atrás Readme: Add a link to the Transifex page (PR #1282 de lioncash)
4.0-3627 10 anos, 1 meses atrás ControllerEmu: Get rid of redundant string appending (PR #1268 de lioncash)
4.0-3625 10 anos, 1 meses atrás VolumeCreator: Make master key arrays static (PR #1267 de lioncash)
4.0-3623 10 anos, 1 meses atrás Added some of the MMU registers into the debugger Register window (PR #1265 de skidau)
4.0-3621 10 anos, 1 meses atrás JIT: add basic register allocation heuristics (PR #1252 de FioraAeterna)
4.0-3619 10 anos, 1 meses atrás Fixed the step_size_bytes in the ADPCM Accelerator loop (PR #1192 de skidau)
4.0-3616 10 anos, 1 meses atrás Core: Use an enum for indicating CPU cores (PR #1169 de lioncash)
4.0-3614 10 anos, 1 meses atrás Core: Move FPSCR exception flags to a typed enum (PR #846 de lioncash)
4.0-3612 10 anos, 1 meses atrás Add AArch64 JIT recompiler to wxWidgets UI. (PR #1271 de Sonicadvance1)
4.0-3610 10 anos, 1 meses atrás Reimplement Bounding Box calculation using the software renderer. (PR #1095 de crudelios)