3.5-1484 7 anos, 5 meses atrás [Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /a...
3.5-1483 7 anos, 5 meses atrás Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems.
3.5-1482 7 anos, 5 meses atrás BPMemory: Assign a more descriptive name to a field in the genmode register.
3.5-1481 7 anos, 5 meses atrás [Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure.
3.5-1480 7 anos, 5 meses atrás Whoops, look like the previous commit was also the case with VideoDX9
3.5-1479 7 anos, 5 meses atrás Fix a char buffer destination size in Render.cpp for VideoDX11.
3.5-1478 7 anos, 5 meses atrás Fix a free that should have been a delete.
3.5-1477 7 anos, 5 meses atrás Partial revert of 0247b2a97a1d. I'll add a work around for Qualcomm in a bit. Qualcomm shader compiler failing was only due to floating suffixes not whole function defines. Qualcomm video driver devs ...
3.5-1476 7 anos, 5 meses atrás [Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly
3.5-1475 7 anos, 5 meses atrás buffer fixes found via cppcheck/tetsuo--
3.5-1474 7 anos, 5 meses atrás don't define clipPos twice
3.5-1473 7 anos, 5 meses atrás Merge branch 'shader-uids-awesome'.
3.5-1415 7 anos, 5 meses atrás Fixes Issue 6353 Remove extract apploader/dol from top level
3.5-1414 7 anos, 5 meses atrás Handle 1 partition only, fixes Issue #6353
3.5-1413 7 anos, 5 meses atrás Revert "Adding Travis CI script"
3.5-1412 7 anos, 5 meses atrás Adding Travis CI script
3.5-1411 7 anos, 5 meses atrás Build fix: Android NDK doesn't support any locale switching.
3.5-1410 7 anos, 5 meses atrás Set the locale per-thread instead of globally when generating shaders. Add cross-compatible versions of newlocale, uselocale and freelocale.
3.5-1409 7 anos, 5 meses atrás Equalising the 32 and 64 bit state compression
3.5-1408 7 anos, 5 meses atrás Build fix