3.5-1044 6 anos, 10 meses atrás GLSL: also define pinned_memory in renderer.cpp
3.5-1043 6 anos, 10 meses atrás Remove an obsolete documentation file
3.5-1042 6 anos, 10 meses atrás Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 6 anos, 10 meses atrás Disable Vsync while holding tab to disable the frame limit.
3.5-1040 6 anos, 10 meses atrás GLSL: store and use exact ubo sizes
3.5-1039 6 anos, 10 meses atrás Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 6 anos, 10 meses atrás remove some ogl error
3.5-1037 6 anos, 10 meses atrás fix software backend
3.5-1036 6 anos, 10 meses atrás GLSL: don't apply unsupported msaa settings
3.5-1035 6 anos, 10 meses atrás disable pinned memory for fglrx
3.5-1034 6 anos, 10 meses atrás Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103.
3.5-1033 6 anos, 10 meses atrás Fix some warnings.
3.5-1032 6 anos, 10 meses atrás GLSL: fix transparency issues on dual source blend. fix issue 6104
3.5-1031 6 anos, 10 meses atrás Ship by default a free DSP ROM that can handle most games with LLE
3.5-1030 6 anos, 10 meses atrás GLSL: explicitly check for gl errors for pinned memory
3.5-1029 6 anos, 10 meses atrás Check for HID wiimote name on Windows instead of assuming everything is a wiimote.
3.5-1026 6 anos, 10 meses atrás GLSL: fix nfs-hp2
3.5-1025 6 anos, 10 meses atrás Merge branch 'GLSL-master'
3.5-663 6 anos, 10 meses atrás My OCD will not stand for this.
3.5-662 6 anos, 10 meses atrás So much more readable now!