3.5-1377 6 anos, 10 meses atrás Add auto fullscreen resolution option. Not tested on Linux, let me know if it doesn't work (it probably does).
3.5-1376 6 anos, 10 meses atrás Save settings to file when booting a game.
3.5-1375 6 anos, 10 meses atrás add new statistics for gpu buffer streaming
3.5-1374 6 anos, 10 meses atrás also hide hacked buffer option on d3d
3.5-1373 6 anos, 10 meses atrás disable hacked buffer option for d3d
3.5-1372 6 anos, 10 meses atrás Adding MMU state values to state
3.5-1371 6 anos, 10 meses atrás Use working directory for executions. Fixes issue 6318
3.5-1370 6 anos, 10 meses atrás Edge case where balance board returns corrupt extension type...
3.5-1369 6 anos, 10 meses atrás [Android] Make it less stupid to add a folder to the search list. Now just hit the menu button and select 'Add current folder'
3.5-1368 6 anos, 10 meses atrás Adding unit test project to VS solution
3.5-1367 6 anos, 10 meses atrás Buildfix for dsptool.
3.5-1366 6 anos, 10 meses atrás Merge remote-tracking branch 'john-peterson/state4'
3.5-1364 6 anos, 10 meses atrás Set graphics settings while playing a movie in UpdateActiveConfig(), so settings can't be changed for a frame.
3.5-1363 6 anos, 10 meses atrás Merge branch 'wii_bb' Adds Balance Board support.
3.5-1351 6 anos, 10 meses atrás [Android] Redo the Settings menu, Can now change the CPU Core, dual core setting, and video backend in the settings"
3.5-1350 6 anos, 10 meses atrás Removing ISO ini presence requirement for reading movie settings
3.5-1349 6 anos, 10 meses atrás [Android] Beginning of setting menu, doesn't do anything yet.
3.5-1348 6 anos, 10 meses atrás [Android] Add in the Android Studio project files so one can use Android Studio instead of ADT.
3.5-1347 6 anos, 10 meses atrás [Android] Copy over the Dolphin shared library to the Android APK build directory so it doesn't need to be manually copied each time.
3.5-1346 6 anos, 10 meses atrás [Android] Qualcomm driver has a bug where it returns an invalid length for GL_INFO_LOG_LENGTH with glGetShaderiv. Qualcomm drivers seem to max out at ~512bytes returned from glGetShaderInfoLog so this...