4.0-8433 8 anos, 4 meses atrás VertexLoaderBase: Get rid of explicit delete and new (PR #3384 de lioncash)
4.0-8431 8 anos, 4 meses atrás Render: Get rid of explicit new and delete (PR #3382 de lioncash)
4.0-8429 8 anos, 4 meses atrás VideoConfig: Move all stereoscopy options to the stereoscopy section. (PR #3350 de Armada651)
4.0-8423 8 anos, 4 meses atrás FramebufferManager: Get rid of raw new and delete (PR #3380 de lioncash)
4.0-8421 8 anos, 4 meses atrás NANDContentLoader/WiiWAD: Get rid of raw delete and new (PR #3362 de lioncash)
4.0-8419 8 anos, 4 meses atrás Use const reference, explicit, final, and override consistently in DQt2 (PR #3376 de spxtr)
4.0-8417 8 anos, 4 meses atrás BootManager: Remove unnecessary LoadGameIni condition (PR #3250 de JosJuice)
4.0-8415 8 anos, 4 meses atrás BootManager: Slightly clean up the config_cache. (PR #2621 de AdmiralCurtiss)
4.0-8413 8 anos, 4 meses atrás Config Hotfix: Prevent per-game settings (ie. GameINI) being stored to the global user configuration. (PR #3373 de JosJuice)
4.0-8411 8 anos, 4 meses atrás FramebufferManagerBase: Get rid of explicit delete and new (PR #3372 de lioncash)
4.0-8409 8 anos, 4 meses atrás StreamBuffer: Minor changes (PR #3371 de lioncash)
4.0-8404 8 anos, 4 meses atrás Silence -Wshadow and -Wmaybe-uninitialized warnings. (PR #3370 de rohit-n)
4.0-8402 8 anos, 4 meses atrás DQt2: Use a separate INI file for UI settings (PR #3367 de spxtr)
4.0-8400 8 anos, 4 meses atrás VideoBackends: Simplify initialization and deinitialization of resources (PR #3369 de lioncash)
4.0-8398 8 anos, 4 meses atrás Set g_vertex_manager to nullptr on DX11 backend shutdown (PR #3368 de hdcmeta)
4.0-8396 8 anos, 4 meses atrás Volume: Make GetTMD return a vector (PR #3363 de lioncash)
4.0-8394 8 anos, 4 meses atrás DQt2: Move menu bar into its own file. (PR #3365 de spxtr)
4.0-8392 8 anos, 4 meses atrás VideoSW: Clear normal vertex data. (PR #3358 de degasus)
4.0-8390 8 anos, 4 meses atrás Real Wiimote: Don't delay speaker data. (PR #3351 de degasus)
4.0-8388 8 anos, 4 meses atrás ShaderGen: Toggle value of uninitialized color. (PR #3315 de degasus)