5.0-1037 7 anos, 6 meses atrás [UI] Remove idle skipping from game properties (PR #4329 de Helios747)
5.0-1035 7 anos, 6 meses atrás HW: Change u8 pad specifier params to int where applicable (PR #4313 de lioncash)
5.0-1033 7 anos, 6 meses atrás Remove Frameskip (PR #4322 de Helios747)
5.0-1031 7 anos, 7 meses atrás Framedump: General code cleanup. (PR #4320 de degasus)
5.0-1026 7 anos, 7 meses atrás Fix games being invisible in the game list on non-TV devices (PR #4325 de sigmabeta)
5.0-1024 7 anos, 7 meses atrás ImageWriter: Don't use inplace alpha truncation. (PR #4323 de degasus)
5.0-1022 7 anos, 7 meses atrás Vulkan: Handle forced aspect ratio changes at runtime (PR #4315 de stenzek)
5.0-1020 7 anos, 7 meses atrás DebugInterface: Make GetRawMemoryString return a std::string (PR #4316 de lioncash)
5.0-1018 7 anos, 7 meses atrás DSPRegisterView: Minor changes (PR #4310 de lioncash)
5.0-1012 7 anos, 7 meses atrás Fifo: Fix SyncGPU on dual core mode. (PR #4269 de degasus)
5.0-1010 7 anos, 7 meses atrás Renderer: Move framedumping logic to VideoCommon. (PR #4318 de degasus)
5.0-1002 7 anos, 7 meses atrás DSPEmulator: Move common variable into base class (PR #4314 de lioncash)
5.0-999 7 anos, 7 meses atrás Vulkan: Use correct source format to determine palette size (PR #4307 de stenzek)
5.0-997 7 anos, 7 meses atrás Label debugger memchecks as "Memory Breakpoints" in the GUI (PR #4308 de aldelaro5)
5.0-993 7 anos, 7 meses atrás TextureCache: Don't re-use pooled textures within the same frame (PR #4304 de stenzek)
5.0-991 7 anos, 7 meses atrás Vulkan: Fix minor issues with frame dumping on Vulkan (PR #4305 de stenzek)
5.0-987 7 anos, 7 meses atrás HLE: Logs nlPrintf calls (PR #4306 de sepalani)
5.0-985 7 anos, 7 meses atrás Vulkan: Fix bug with palette converted EFB copies (PR #4295 de stenzek)
5.0-983 7 anos, 7 meses atrás PixelShaderGen: Fix UID issues. (PR #4291 de degasus)
5.0-979 7 anos, 7 meses atrás Fix for false error about unqueuing buffers (OpenAL) (PR #4180 de LAGonauta)