5.0-1051 7 anos, 6 meses atrás Fix building with PCH disabled. (PR #4342 de rohit-n)
5.0-1049 7 anos, 6 meses atrás Framedump: Merge screenshot code with framedumping. (PR #4326 de degasus)
5.0-1045 7 anos, 6 meses atrás Android: Add custom control scaling (PR #4335 de SeannyM)
5.0-1043 7 anos, 6 meses atrás Automatic translation resources sync with Transifex
5.0-1042 7 anos, 6 meses atrás Don't read/store settings directly from/to SYSCONF (and fix config restore) (PR #4319 de leoetlino)
5.0-1039 7 anos, 6 meses atrás Don't build Vulkan video backend on macOS (PR #4330 de ligfx)
5.0-1037 7 anos, 6 meses atrás [UI] Remove idle skipping from game properties (PR #4329 de Helios747)
5.0-1035 7 anos, 6 meses atrás HW: Change u8 pad specifier params to int where applicable (PR #4313 de lioncash)
5.0-1033 7 anos, 6 meses atrás Remove Frameskip (PR #4322 de Helios747)
5.0-1031 7 anos, 6 meses atrás Framedump: General code cleanup. (PR #4320 de degasus)
5.0-1026 7 anos, 6 meses atrás Fix games being invisible in the game list on non-TV devices (PR #4325 de sigmabeta)
5.0-1024 7 anos, 6 meses atrás ImageWriter: Don't use inplace alpha truncation. (PR #4323 de degasus)
5.0-1022 7 anos, 6 meses atrás Vulkan: Handle forced aspect ratio changes at runtime (PR #4315 de stenzek)
5.0-1020 7 anos, 6 meses atrás DebugInterface: Make GetRawMemoryString return a std::string (PR #4316 de lioncash)
5.0-1018 7 anos, 6 meses atrás DSPRegisterView: Minor changes (PR #4310 de lioncash)
5.0-1012 7 anos, 6 meses atrás Fifo: Fix SyncGPU on dual core mode. (PR #4269 de degasus)
5.0-1010 7 anos, 6 meses atrás Renderer: Move framedumping logic to VideoCommon. (PR #4318 de degasus)
5.0-1002 7 anos, 6 meses atrás DSPEmulator: Move common variable into base class (PR #4314 de lioncash)
5.0-999 7 anos, 6 meses atrás Vulkan: Use correct source format to determine palette size (PR #4307 de stenzek)
5.0-997 7 anos, 6 meses atrás Label debugger memchecks as "Memory Breakpoints" in the GUI (PR #4308 de aldelaro5)