5.0-19985 |
7 meses atrás |
Android: Convert "model" package to Kotlin (PR #11922 de t895) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19980 |
7 meses, 1 semanas atrás |
VideoCommon: Fix custom shader constants on GLES (PR #12132 de JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19978 |
7 meses, 1 semanas atrás |
Fixes to translatable strings (PR #12130 de JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19976 |
7 meses, 1 semanas atrás |
VideoCommon/GraphicsModAsset: Error out if config key is not a string. (PR #12129 de AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19974 |
7 meses, 1 semanas atrás |
VideoCommon: add a graphics mod action that allows you to modify the game's base rendering (PR #11300 de iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19961 |
7 meses, 1 semanas atrás |
x64EmitterTest: add J/J_CC/CALL unit tests (PR #11959 de Dentomologist) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19958 |
7 meses, 1 semanas atrás |
HLE_OS: Manually handle printfs from emulated software to prevent emulated software from crashing Dolphin with an invalid printf formatting string. (PR #11025 de AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19955 |
7 meses, 1 semanas atrás |
Jit64: Actually update membase register after GlobalAdvance(). (PR #12120 de AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19953 |
7 meses, 1 semanas atrás |
Jit: Load the memory register only when the msr bits have changed and do not use jumps to load it. (PR #12048 de krnlyng) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19951 |
7 meses, 1 semanas atrás |
EXI: Remove pointless PauseAndLock functions (PR #11996 de Dentomologist) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19949 |
7 meses, 1 semanas atrás |
DolphinQt/TASInputWindow: Make 'Enable Controller Input' translatable. (PR #12118 de AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19947 |
7 meses, 1 semanas atrás |
Do not try portmapping when using traversal server (PR #12044 de jmlee337) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19945 |
7 meses, 1 semanas atrás |
Dragon Ball Z: Budokai Tenkaichi 3 - Graphics Mod Bloom and HUD Definitions (PR #12113 de Seedonator) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19943 |
7 meses, 1 semanas atrás |
Update GameTDB files (PR #12071 de JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19941 |
7 meses, 1 semanas atrás |
InputConfig: Update IsControllerControlledByGamepadDevice for Android input overhaul (PR #12083 de JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19939 |
7 meses, 1 semanas atrás |
Video: implement output resampling (upscaling/downscaling) methods (PR #11999 de Filoppi) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19933 |
7 meses, 1 semanas atrás |
DolphinQt/LogWidget: Restore log window colors. (PR #12116 de AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19931 |
7 meses, 2 semanas atrás |
Add AutoHDR post process shader (PR #12003 de Filoppi) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19928 |
7 meses, 2 semanas atrás |
DolphinQt/AdvancedPane: UI improvements. (PR #12115 de AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19924 |
7 meses, 2 semanas atrás |
DolphinQt/EnhancementsWidget: Use custom tooltip for Color Correction button. (PR #12114 de AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|