5.0-11424 6 meses, 1 semanas atrás Core/GeckoCode: Fix DownloadCodes function assuming HTTP data is null terminated. (PR #8543 de jordan-woyak)
5.0-11422 6 meses, 1 semanas atrás MacOS: Dispatch GL calls to main thread to prevent crashes on Catalina (PR #8544 de gtalusan)
5.0-11420 6 meses, 1 semanas atrás Various string and other optimizations (PR #8362 de GerbilSoft)
5.0-11409 6 meses, 2 semanas atrás Platform support for Windows-on-ARM64 (PR #8495 de stenzek)
5.0-11405 6 meses, 2 semanas atrás Properly check for missing netplay session name/region (PR #8534 de JosJuice)
5.0-11401 6 meses, 2 semanas atrás HW/DSPHLE: Fix struct aliasing undefined behavior in AX ucode (PR #8525 de Techjar)
5.0-11398 6 meses, 2 semanas atrás DualShockUDPClient: downgrade spurious NOTICE_LOGs (PR #8533 de delroth)
5.0-11396 6 meses, 2 semanas atrás FrameDump: Set first_frame if movie frame number <= 1 (PR #8522 de stenzek)
5.0-11394 6 meses, 3 semanas atrás Translation resources sync with Transifex
5.0-11393 6 meses, 3 semanas atrás Include <memory> for std::unique_ptr in DXContext.h (PR #8528 de CaseyCarter)
5.0-11391 6 meses, 3 semanas atrás Boot: Optionally allow preserving region settings in setting.txt (PR #8519 de JosJuice)
5.0-11389 6 meses, 3 semanas atrás Update externals (PR #8524 de shuffle2)
5.0-11386 6 meses, 3 semanas atrás remove x86 targets from sln (PR #8526 de shuffle2)
5.0-11384 6 meses, 3 semanas atrás PowerPC/PPCAnalyst: Remove unimplemented LogFunctionCall prototype (PR #8520 de lioncash)
5.0-11382 6 meses, 4 semanas atrás Android: update to Gradle 3.5.3 (PR #8515 de Simonx22)
5.0-11380 6 meses, 4 semanas atrás GCMemcard: Remove byteswapping functions and macros (PR #8501 de lioncash)
5.0-11377 6 meses, 4 semanas atrás PPCCache: Make arrays constexpr where applicable (PR #8506 de lioncash)
5.0-11374 6 meses, 4 semanas atrás Core: Reset Wiimotes/rumble/memwatcher on emu thread (PR #8518 de stenzek)
5.0-11371 7 meses atrás DolphinQt: Fix qt.qpa.plugin on MacOS (PR #8435 de firodj)
5.0-11369 7 meses atrás Fix Vulkan and D3D12 video backends crashing on boot (PR #8517 de stenzek)