5.0-14643 3 anos, 5 meses atrás merge SetRoundMode into SetSIMDMode (PR #9908 de shuffle2)
5.0-14641 3 anos, 5 meses atrás make FPSCR.RN an enum (PR #9907 de shuffle2)
5.0-14639 3 anos, 5 meses atrás remove msvc warnings which no longer fire, and DSP::Profiler (PR #9906 de shuffle2)
5.0-14636 3 anos, 5 meses atrás remove an outdated comment (PR #9905 de shuffle2)
5.0-14634 3 anos, 5 meses atrás unittests: remove some msvc-specific casts (PR #9904 de shuffle2)
5.0-14632 3 anos, 5 meses atrás msbuild: use Build dir for Languages (PR #9903 de shuffle2)
5.0-14630 3 anos, 5 meses atrás msbuild: remove deprecated MinimalRebuild (PR #9902 de shuffle2)
5.0-14628 3 anos, 5 meses atrás GameINI: Set safe texture cache in WarioWare: Smooth Moves for Writer's Block and Brain Age microgames. (PR #9894 de AdmiralCurtiss)
5.0-14626 3 anos, 5 meses atrás DSPHLE: Minor AX fixes (PR #9897 de leoetlino)
5.0-14623 3 anos, 5 meses atrás PostProcessing: Fix OpenGL UBO linking with configuration options (PR #9881 de blaahaj)
5.0-14621 3 anos, 5 meses atrás Fix Motion Detection in Sonic and the Secret Rings and Jett Rocket (PR #9891 de JMC47)
5.0-14619 3 anos, 5 meses atrás GeneralWidget: Convert Adapter tooltip to BalloonTip (PR #9686 de Dentomologist)
5.0-14617 3 anos, 5 meses atrás Config: Add an ini setting to control real Wii Remote report duplication. (PR #9846 de jordan-woyak)
5.0-14615 3 anos, 5 meses atrás macOS: Move UI API calls to the main thread (PR #9870 de OatmealDome)
5.0-14611 3 anos, 5 meses atrás Android: Avoid crash on early panic alert (PR #9877 de JosJuice)
5.0-14609 3 anos, 5 meses atrás DSPHLE: Prevent AX GC and AX Wii symbol mixups (PR #9889 de leoetlino)
5.0-14607 3 anos, 5 meses atrás JitArm64: Stop using hand-encoded logical immediates (PR #9888 de JosJuice)
5.0-14604 3 anos, 5 meses atrás VideoCommon: fix generic build (PR #9887 de CrystalGamma)
5.0-14602 3 anos, 5 meses atrás Ignore the top bit of the indirect texture matrix scale (PR #9863 de Pokechu22)
5.0-14599 3 anos, 5 meses atrás Fix indirect textures when format is not ITF_8 (PR #9876 de Pokechu22)