5.0-10651 4 meses atrás Common/SettingsHandler: Use std::string_view where applicable (PR #8248 de lioncash)
5.0-10648 4 meses atrás VideoCommon: Remove unused MathUtil.h include from VideoCommon.h (PR #8249 de lioncash)
5.0-10646 4 meses atrás FramebufferShaderGen: Fix format reinterpret shaders on GLES (PR #8252 de stenzek)
5.0-10643 4 meses atrás Android: Support opening files directly (PR #8251 de stenzek)
5.0-10638 4 meses atrás EFB2Tex: Set alpha channel of Z24X8 copies to 1 (PR #8241 de stenzek)
5.0-10636 4 meses atrás Vulkan: Use reversed depth range in viewport (PR #8244 de stenzek)
5.0-10634 4 meses atrás Add dumping bitrate setting to GUI and increase default value (PR #8250 de JosJuice)
5.0-10630 4 meses atrás Core/HW/AddressSpace: Remove unnecessary inclusion of Core.h (PR #8247 de lioncash)
5.0-10627 4 meses atrás Show Dolphin version in render window title (PR #8234 de JosJuice)
5.0-10625 4 meses atrás TextureCache: Support reinterpreting formats for VRAM textures (PR #8240 de stenzek)
5.0-10621 4 meses, 1 semanas atrás Android: Don't copy global INIs into game INIs (PR #8203 de JosJuice)
5.0-10617 4 meses, 1 semanas atrás Use separate libusb contexts to avoid thread safety issues (PR #8218 de leoetlino)
5.0-10614 4 meses, 1 semanas atrás VideoCommon/Statistics: Minor cleanup changes (PR #8238 de lioncash)
5.0-10609 4 meses, 1 semanas atrás Fix FIFO player crashing when USE_MEMORYWATCHER is defined (PR #8237 de JosJuice)
5.0-10607 4 meses, 2 semanas atrás DolphinQt: Don't update debug widgets when hidden (PR #8231 de JosJuice)
5.0-10605 4 meses, 2 semanas atrás Qt/ControllersWindow: Fix radio buttons not getting disabled (PR #8228 de spycrab)
5.0-10603 4 meses, 3 semanas atrás Code: Rename AVIDump to FrameDump (PR #8128 de altimumdelta)
5.0-10601 4 meses, 3 semanas atrás Show values as floats in watch (PR #8219 de Pokechu22)
5.0-10599 4 meses, 3 semanas atrás Fixed various errors spotted with Application Verifier (PR #8215 de CookiePLMonster)
5.0-10595 4 meses, 3 semanas atrás Qt/InterfacePane: Move "Keep Window on Top" to Render Window section (PR #8118 de 8times9)