Versão
3.5-1154
Ramo
master
Data
11 anos atrás
Windows x64 Windows x86
Consolidar
eb06c62a6e1f2c5b84a1a11cab269a5e81936f92
Alterar autor
Pierre Bourdon
Alterar descrição
Merge branch 'new-ax-hle'

GC and Wii games using the AX UCode should now work almost perfectly with DSP
HLE. If you get any issue, make sure the "DSP on dedicated thread" option is
disabled, and try setting framelimit to "Audio".

As a side effect, DSP HLE should not desync anymore (making it usable in
netplay and TAS) with AX games.

Conflicts:
	Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AX.h
	Source/Core/Core/Src/HW/DSPHLE/UCodes/UCode_AXWii.cpp