Versão
4.0-428
Ramo
dc-netplay
Data
11 anos atrás
Windows x64 Windows x86 Mac OS X Android
Consolidar
e1b54512050017d95e609b1e63f12a1c557d5ec9
Alterar autor
comex
Alterar descrição
Actually, SetCpStatus *does* also need to be called from the CPU thread...

else the CPU thread can overflow the FIFO while the GPU thread is busy.
Fixes Melee.  Basically, 549064149a was mostly a bust, and this and
d9381fc9e8 should be squashed into whatever remains of it.