Versão
3.5-1720
Ramo
master
Data
11 anos, 4 meses atrás
Windows x64 Windows x86 Mac OS X Android
Consolidar
dc23a076bef52d23cd16352b9132a491cce96ea8
Alterar autor
degasus
Alterar descrição
disable emulate format changes on glsl120

The current shader uses bit operations which aren't supported by glsl120.
A workaround with round + frac + lots of additions would be possible, but unreadable.
So I think it isn't worth

But this fixes the annoying shader compilation error message