Versão
3.5-1799
Ramo
master
Data
11 anos, 4 meses atrás
Windows x64 Windows x86 Mac OS X Android
Consolidar
da560ecefc00abe1f2d217fc975d77ff132cf81e
Alterar autor
Ryan Houdek
Alterar descrição
On CoreParemeter member object creation make sure to set bEnableDebugging, bAutomaticStart, and bBootToPause to default values so they aren't unitialized. This caused a issue in particular on the Android builds where bBootToPause would cause the games to boot in to a paused state, effectively causing the application to need to be forced closed and reran multiple times in order to test anything.