Versão
3.5-2436
Ramo
dc-netplay
Data
11 anos, 3 meses atrás
Windows x64 Windows x86 Mac OS X Android
Consolidar
bb332733adec3d9e7b30a36e108335af5024356c
Alterar autor
comex
Alterar descrição
Rename SyncGPUAtIdleOnly -> DeterministicGPUSync.

The idea was that it got feedback from the GPU thread only during Idle
and on special occasions rather than constantly, but the special
occasions belied the name, and it was too similar to SyncGPU, which
does something entirely orthogonal (and is not yet compatible).  This
name is more descriptive.