Versão
4.0-4180
Ramo
new-zelda-hle
Data
9 anos, 4 meses atrás
Windows x64 Mac OS X Android
Consolidar
ba0a80d81c111aedc3e27d2281cd3a08620d5902
Alterar autor
Pierre Bourdon
Alterar descrição
Zelda HLE: Value-initialize the std::arrays.

I was under the wrong impression that std::array's default constructor
performed value initialization. Turns out it does not, so an array of POD will
not be initialized.