Versão
3.5-2318
Ramo
dc-netplay
Data
11 anos, 3 meses atrás
Windows x64 Windows x86 Mac OS X Android
Consolidar
b9180ada6021b711f60281aed0ad818a02c2fb49
Alterar autor
comex
Alterar descrição
Rename SyncGPUAtIdleOnly -> DeterministicGPUSync.

The idea was that it got feedback from the GPU thread only during Idle
and on special occasions rather than constantly, but the special
occasions belied the name, and it was too similar to SyncGPU, which
does something entirely orthogonal (and is not yet compatible).  This
name is more descriptive.