Versão
4.0-122
Ramo
DX9-Final
Data
11 anos, 2 meses atrás
Windows x64 Windows x86
Consolidar
4813b6fe5ee19f4f7a4add3b4e84d1b52cb1e2ed
Alterar autor
Rodolfo Bogado
Alterar descrição
clean up and re-ordering in shader code generation to recover some performance lost due to unnecessary work done in the shader generation path. this should bring a descent speed up in all the back ends.