Versão
3.5-1665
Ramo
master
Data
7 anos, 4 meses atrás
Windows x64 Windows x86 Android Mac OS X
Consolidar
3e697b363ed411cb8bc104900f76f63e1a594019
Alterar autor
Ryan Houdek
Alterar descrição
Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.