Versão
3.5-1665
Ramo
master
Data
10 anos, 8 meses atrás
Windows x64 Windows x86 Mac OS X Android
Consolidar
3e697b363ed411cb8bc104900f76f63e1a594019
Alterar autor
Ryan Houdek
Alterar descrição
Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.