Versão
4.0-433
Ramo
master
Data
11 anos, 1 meses atrás
Windows x64 Windows x86 Mac OS X Android Ubuntu 13.04
Consolidar
230e12ae8c022a8e24ecea3019623a7c0ebcd3c7
Alterar autor
degasus
Alterar descrição
OpenGL: also remove VAO from xfb convertion

We use attributeless rendering, so officially we have to bind _any_ VAO.
As the state of this VAO doesn't matter, we don't have to switch it.

Also fix an AMD issue as they don't like to render from an empty VAO.