Versão
3.5-1803
Ramo
master
Data
11 anos, 4 meses atrás
Windows x64 Windows x86 Mac OS X
Consolidar
08b27bb3b86a025622c10d5bc5f46c44adc0f21d
Alterar autor
Ryan Houdek
Alterar descrição
In the EGL backend context interface, don't call eglMakeCurrent. This was only done to pull in some information to the info log. This is necessary since eglMakeCurrent binds the context to the current thread and we need to destroy the context and reinitialize it when jumping to a new thread. We already call MakeCurrent in Video_Prepare which is done in the new thread.