Versão
5.0-5934
Ramo
master
Data
3 anos atrás
Windows x64 macOS Android
Consolidar
066471be076994ea8538d13e8d6979609193a2de
Alterar autor
Anthony
Alterar descrição
Merge pull request #4601 from stenzek/celdamage-lighting

ShaderGen: Always calculate lighting for both color channels