Versão
4.0-365
Ramo
master
Data
8 anos atrás
Windows x64 Windows x86
Consolidar
033ed9477e9e2319df449b1e310de96e5c371968
Alterar autor
Matthew Parlane
Alterar descrição
Reworked Screenshot saving. Now OGL doesn't rely on WX for PNG saving. FlipImageData supports (pixel data len > 3) now. TextureToPng is now in ImageWrite.cpp/h Video Common depends on zlib and png. D3D no longer depends on zlib and png.