Versão
3.5-1332
Ramo
master
Data
7 anos, 4 meses atrás
Windows x64 Windows x86 Android Mac OS X
Consolidar
0247b2a97a1dc4edf56a035cf7d128a636a8460e
Alterar autor
Ryan Houdek
Alterar descrição
[Android] More GLES3 things. Disable Framedumping and MSAA rendering. Remove the HLSL->GLSL shader defines since Qualcomm doesn't support this in their shader compiler. Now they get chosen in our shader generator instead.